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Filed under: Audio

Filed under: Audio, iPhone, iPod touch, First Look, App Review, Music

Count The Beats: Hey DJ, play us a song...

Here in the UK, it's getting pretty chilly on the willy compared to a month ago, or so. The warm memories of the summer are slowly dwindling to the reality of earlier, darker evenings (the clocks have just gone forward) as well as tentative first visits from our old friend Jack Frost. Generally speaking, the cold grasp of winter is steadily fastening on us (or not).

But we are blessed with a few heart warming occasions over the winter season (Christmas, New Years Eve etc) that make the cold, well, a little less nippy on the bone. One of these such occasions is, of course, Guy Fawkes night (Remember remember the 5th of November...) And, to me, that means one thing, HOUSE PARTY! And what does a great house party need? An authentic DJ.

So when I heard my main man Dan the DJ couldn't make the party (or at the least lend me his decks) I turned to the next best thing, Sonorasaurus - the first complete deejay setup for the iPhone / iPod Touch.

At this point you may be wondering what a DJ app has to do with 'Count The Beats', or, in fact making music on an Apple platform, but it quite literally has everything to do with it. Come on, we all know that deejays are real musicians too, right?

Continue readingCount The Beats: Hey DJ, play us a song...

Filed under: Audio, iLife, How-tos, Podcasting, iPhone, iPod touch

Quick and easy podcasting with an iPhone 3GS, GarageBand, and Posterous

I love podcasting.

My first podcasts weren't really podcasts, just recordings that I made and uploaded to a website in the late 90's so that other people could listen to them. Unlike the podcasts we know and love today, there was no way to subscribe to all of the episodes that I recorded. When podcasting as we know it hit the world in 2004, I started hosting podcasts through one of my companies.

Despite creating two long-running podcasts between 2004 and 2007, I finally gave up because of the time involved. Part of the problem was due to me being a stickler for perfection in my podcasts, while the rest was due to the fact that I was stuck with podcasting when I was near my iMac and could edit and update a feed file on a regular basis.

Earlier this month, I decided that I wanted to start up a personal podcast again. Yeah, I talk about tech, but for the most part I wanted this to be a free-form podcast that could talk about photography one day, music the next, and the joys of being a cat owner the third. Since my calendar is already pretty well jammed, the only way I was going to be able to commit to doing a podcast every day was to get the podcast workflow down to as little time as possible.

Continue readingQuick and easy podcasting with an iPhone 3GS, GarageBand, and Posterous

Filed under: Audio, Podcasting

Podcasting advice for the amateur or expert

There's no shortage of podcasting equipment out there for amateurs or professionals. These audio devices can range from a few bucks to a few thousand bucks, which sometimes makes it difficult to figure out exactly what equipment is best for you. Well, lucky for you Dan Benjamin at Hivelogic has written a very thorough article on the best equipment in every price range. It covers all bases, from the person who has never recorded before to the person making the leap into the "pro" category and ready to drop a grand to improve audio quality.

As an amateur podcaster myself I was a little surprised that my beloved Ubercaster and Blue Snowball were left out in the cold, but the article is still very helpful to people looking for the best hardware and software at different price points. If you've been considering buying or upgrading your gear, this is the article to read.

Filed under: Audio, Hardware, MacBook

New unibody MacBook loses two ports

The new polycarbonate MacBook released today has gained some tantalizing new features, but in the process of redesigning the case to accept the new integrated battery, it's also lost two ports.

Just like the unibody aluminum MacBooks released last year, the latest version of the plastic MacBook has no Firewire port. This also means that the last Firewire 400 port in the Mac lineup has vanished – all new Macs, save the Firewire-free new MacBook, now have Firewire 800 only. Farewell, Firewire 400, we hardly knew ye.

But that's not all that's been lost: in a more puzzling omission, the MacBook has also lost its dedicated audio out port. Now one port does the job of both audio output and input.

I don't imagine the loss of Firewire will go down well with many people (it certainly didn't the last time this happened), but the audio port seems like less of an issue. If you're going to do any serious audio work, you're generally going to want to use a USB peripheral anyway, and having one port do everything makes it impossible to plug your headphones into the wrong port and unintentionally blast your potentially embarrassing iTunes playlist to passersby. Not that that's ever happened to me...

Filed under: Audio, Rumors, iPhone, iPod touch

Rumor: Apple adding FM Radio to the iPhone and iPod touch?

Just like the 5th generation iPod nano that was introduced last month, Apple may soon be adding the capability to tune in to FM radio stations on the iPhone and iPod touch, if this report from 9to5Mac is on the money. As some of you may remember, the Wi-Fi/Bluetooth chipsets in the iPhone 3GS and the 2nd and 3rd generation iPod touch models already have the capability to support FM radio tuning.

It's also reported that you'll be able to listen to the radio in the background, allowing you to use apps at the same time, just like you listen to music synced to your iPhone or iPod touch. It would also support Live Pause and iTunes Tagging, just like the 5th generation iPod nano does. Also, it would allow you to buy the song directly from your iPod touch. While technically possible, this has been a long-requested but missing feature on the iPhone and iPod touch.

Would you listen to FM radio stations on your iPhone or iPod touch, or do you prefer listening to podcasts or Music synced from iTunes or from a streaming radio service on your iPhone or iPod touch? Let us know in the comments below!

[via Engadget]

Filed under: Audio, Hardware, Features, Rig of the Week, Music

Count The Beats: Interview with a film & TV composer

If you've ever played Gears of War 2 (who hasn't), or watched Desperate Housewives (we know you secretly love Mrs Van De Kamp), then chances are you've heard music composed by Pieter A. Schlosser from PaaxMusic in Los Angeles.

Pieter's been in the music business for the last five years working on a whole lot of tunes for film, TV and gaming. From CSI New York to composing in "French" for The Sims 3, he's got a wealth of experience in this field and, must be mentioned, he's an avid reader of TUAW too.

When Pieter got in touch with us regarding our 'Count The Beats' series, and sent us the above picture of his studio, suffice to say that the TUAW offices descended into a flurry of excitement (papers flying in the air and everything). What can we say, we love a picture of an inspiring setup.

The logical next step was to sit down with Pieter and talk shop. Read on to find out how the complexities of this mighty setup come together, how the iPhone works as a part of the composing journey, a little bit on DAWs, the "dream upgrade" and how to get the job done when all else is failing.

A word of warning, there is some serious music tech geekery ahead. If in doubt, just pretend that it all makes sense and slowly nod your head, then move onto the next paragraph. That's what most of us do anyway!

Continue readingCount The Beats: Interview with a film & TV composer

Filed under: Audio, Software Update

Logic Pro 9.0.2 is out and ready for updating

Apple has just released an update to Logic Pro, revving it to version 9.0.2. This update provides numerous fixes and enhancements, as well as addressing several issues.

These fixes include:
  • Flex Markers can align & snap to MIDI notes
  • Performing a punch-in recording with Replace Mode now behaves correctly
  • The I/O plug-in adds an option for latency measurement
  • TDM plug-ins now behave as expected. (Only affects users with Pro Tools HD audio hardware.)
It's 183MB, and is available through Software Update or the listing on the Apple Support Downloads page. This update is available for all users of Logic Studio 9.0 and later, which was released this July.

Filed under: Audio, Tips and tricks, Mac mini, TUAW Tips

Followup: Transmit TV audio through your Mac

After my post earlier this week about transmitting Mac audio, readers contacted me about extending this solution. Although they liked the idea of direct audio while working out on a treadmill or exercise bike, several stated that they also wanted to watch from the sofa once the spouse or the kid go to sleep. The idea was the same: audio transmission to an iPhone or iPod touch. The source was different. They wanted to watch live cable TV or their TiVo. And for the punchline, their media center Mac lacks a tuner. Was there a similar quiet Mac-based solution that would let them transmit the TV audio from these non-Mac sources?

If your Mac has a microphone jack, internal or even through an external USB solution, the answer is yes. You can easily connect your TV audio to your Mac just like you would connect it to a pair of speakers. Run a cable between a spare audio output (modern TVs usually offer more than one, if not, you can use a splitter) to the microphone jack on the Macintosh. On my low-end TV, this means an RCA stereo cable that feeds to a standard stereo minijack plug.

Setting up the Mac host is simple. Instead of feeding audio via Soundflower, as described in the earlier post, choose your microphone audio input in the Skype settings. Start a call to your iPhone or iPod touch, switch the TV source (usually via a "Source" button that picks which signal to watch, such as Composite 1, Component 2, etc.) to your normal cable or TiVo input. Set the external speaker volume to zero. The signal arrives at the Mac microphone independently of those speakers.

You may find that the audio out signal tends to be on the low side. Many TV speakers provide their own amplification. If this is a problem for you, you can hook in an inline amplifier. (I use an old Radio Shack 277-1008C.) Alternatively, you can boost the audio via a third party program like Rogue Amoeba's Audio Hijack Pro.

This solution takes a few more cables, components, and connections than the Mac Audio-to-iPhone through Skype set-up discussed in the earlier post. But if you have the cables on-hand already, it offers an inexpensive solution compared to many other wireless TV headsets on the market right now.

Filed under: Audio, iPhone, App Store, iPod touch

5 apps for the radio lover

Radio just isn't the way it used to be. It's not that "this ain't your father's radio." This isn't even the radio you knew five years ago. A loosening of media ownership rules (via the 1996 Telecommunications Act) has transformed what was once a local medium into more of a national one, one that put playing more "safe" mainstream material repeatedly in place of diverse content. And while Internet streaming has opened our ears to specific tastes that align with our listening palettes, it didn't align with our increasingly mobile lifestyles. The advent of the App store, however, has created an ecosystem of apps that stream audio content while also aligning with our mobile lifestyles, and I'll highlight a few of my essentials.

Continue reading5 apps for the radio lover

Filed under: Audio, iPhone, App Store, iPod touch, App Review

NPR News app updated, improved

The NPR News app [iTunes link] is quickly becoming a jack of all trades for news junkies and those wanting a quick fix of their favorite NPR program.

The latest version, 1.1, adds sharing of stories via Facebook, Twitter and e-mail. You can now pause radio programs, as well as fast forward and rewind them.

Finding local stations is easy by using the iPhone's location services, or you can choose to listen to just about every NPR station in the country.

The news part of the app works pretty quickly on a 3G network, but I find the pop-up ads at the bottom irritating. I don't think there are enough news stories on screen at once, an issue it shares with the AP News app. The NPR app has been popular since the moment it was released, and the developers have continued to be responsive and add features on a regular basis.

Getting access to NPR programs like Car Talk and All Things Considered is very nice, plus you can listen to any individual news story on demand.

There is no search function, which would be most welcome, but overall the app is really useful and continues to improve.

If you don't have it, grab it for free. If you already have it and use it, be sure to update to this latest version.

Filed under: Audio, Software, How-tos, iTunes, iPhone, Music

iTunes 9 Genius Mixes: You don't need to be a genius to create 'em

I have to admit to an embarrassing situation Wednesday afternoon. While writing the iPhone OS 3.1 overview post, I got to the section about "Genius Mixes" and was totally boggled. I couldn't see any way to create them on the iPhone itself, and there was nothing I could see in iTunes 9 that would do the job.

Fortunately, there are some fairly bright people here at TUAW, and after a couple of quick exchanges in iChat, I had Genius Mixes working. If you don't have access to a Mac and iPhone brain trust like I do, you might also have problems setting up Genius Mixes, so I'm here to give you the rundown on how to do this. Read on for the rest of the details.

Continue readingiTunes 9 Genius Mixes: You don't need to be a genius to create 'em

Filed under: Audio, iPhone, App Store, iPod touch

Apple approves Spotify app

The Telegraph from the UK reports (via Paid Content) that after more than a month in limbo, the music-streaming app Spotify for the iPhone has been approved. Spotify is to Europe what Rhapsody is to the U.S. -- and we even took a look at Rhapsody's iPhone offering just a couple days ago. Spotify will allow access to the service's full catalog from the iPhone, create playlists from it -- and allow offline use of those playlists. The YouTube video above gives insight into exactly how the app works. It is available for paid subscribers only. A subscription costs £9.99 per month or £119.88 per year.
The approval of Spotify certainly opens the door for Rhapsody's app and other potential software that allows duplication of iPhone functions -- or it could be yanked ala Google.

Filed under: Audio, iPhone, App Store, iPod touch

Real Networks submitting Rhapsody music service for iPhone. Duck!

Now this will be interesting to watch. RealNetworks, not always best of friends with Apple, is submitting an iPhone app so subscribers can access the Rhapsody music service.

The app is designed to be full-featured, and will let Rhapsody subscribers get easy control of the on-demand music service. Real Networks has described the app's operation on its Rhapsody blog:
You'll see a menu bar across the bottom of the screen, as is found in many apps. You'll have the option to check out the queue, your library, browse the Rhapsody library (ahem, all 8 million + songs of it), search, and settings. The app has all the functionality of the client, or Rhapsody.com, only super portable.
The Rhapsody app is designed to stream music over 3G, EDGE or Wi-Fi networks. If approved, it will require a Rhapsody To Go account, which is US$15.00 per month. Spotify, a similar European music service, also has an app awaiting approval for the iPhone.

Apple already allows the Sirius/XM app, which is a different, but still a paid subscription service, and of course Pandora, Last.fm and other streaming music services.

All these apps are competition to iTunes, so the world will be watching to see if Apple draws the line with RealNetworks, or keeping a careful eye on the FCC, approves it.

Filed under: Accessories, Audio, Desktops, Mac mini

(Re)locating your Mac mini's or iMac's headphone jack for easy access

Are you wishing for an easier way to plug in and unplug headphones from your Mac mini or iMac? There are a few ways to make it easier. You should be able to reroute the jack, allowing you to speed up your plug-in process.

The first solution, which only works on Mac minis, is to use two right-angle audio adapters. This will relocate access to the headphone jack to the front or side of your mini, allowing for much easier access. You can buy these for less than $4 each (you'll need two) at Radio Shack (or whatever it's called these days). You'll need to plug one into the back of your mini, while you'll want to plug the other one in to the other right-angle adapter. Once you've done this, you should be able to have an easy way to access your headphone jack.

The next solution, which works with both minis and iMacs, is to use a headphone extension cable to provide easier access to plug in your headphones. This offers a more flexible solution to this issue, allowing you to route access where you want it. These cables can be purchased for about $10, and can be found in many places. You can choose a shorter cable or longer one, depending on how you want to manage your cords and where you want access to the headphone jack.

Please note if you use one of these solutions, it will override the internal speaker in your Mac, so you might want to unplug the extension if you're not frequently using headphones. These solutions will also work for microphones, so if you frequently use microphones with your iMac or Mac mini, you can also access the port more quickly.

Yet a third approach is to use a USB audio adapter, which will give you a separate set of headphone and/or mic jacks plugging into your keyboard or USB hub, or at the end of a USB extension cable. These adapters are available from lots of manufacturers and range in price from $8 on up; Plantronics also ships one with many of its audio headsets.

Check out the gallery below to see an example of an extension cable in use:



How do you handle this inconvenience? Leave a comment and let us know!

Filed under: Audio, Software, Cool tools

Soundboard is a simple but useful sound board

In the video below I quickly run through the basics of Soundboard, from Ambrosia Software (makers of WireTap Studio and Snapz Pro, but they've made Mac apps and games for years). It's just what you'd think: a series of buttons tied to sounds, just like you'd see at a radio station for live broadcasting.

But Soundboard brings the drag-and-drop ease of desktop computing to the table, and adds several small features that add up. Namely: quick editing and loop controls. Plus, you can route your audio using Soundflower, or just play what you want through speakers. Given the number of crank calls I made as a kid, I'm glad this wasn't around.

Soundboard normally sells for $29, but there's a free trial and you get 25% off if you're a WireTap owner. Also, Ambrosia is encouraging Sound Byte users to switch over with a $19 deal for registered owners of that application. If you've ever wanted a live radio show like Dingo and the Baby, then Soundboard may be just what you need.


Incidentally, the screencast above was made using the excellent site, Screenr.com. If the video won't play on an iPhone, just click here for the Screenr page.

Tip of the Day

F11 moves all your windows off the screen so you can quickly glance at your desktop. F10 shows you every open window in an application. F9 shows every open window for every application that isn't hidden or in the dock.


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